Expert Profile
I have over 10 years of design experience in video game development. I have led and executed on design efforts for critically acclaimed franchises such as God of War and Metroid Prime. I have experience working with production processes and tool sets across multiple studios, which include Sony, Nintendo, Electronic Arts, and LucasArts.
I have consulted to independent third party and premier first party studios globally. The following are services that I have provided in the past.
- Designed high level flow for game world structure, sub-levels, and narrative integration.
- Designed, modeled, and scripted in-game prototypes and base layouts.
- Evaluated design pipelines and editors and provided improved workflow documentation.
- Provided layout, camera, system design, scripting, and tuning/pacing feedback.
- Authored level walkthroughs and global and local combat scenario tuning documents.
- Designed and paper mapped individual action and puzzle scenarios.
- Trained designers in modeling, layout, scripting, and tuning methods.
- Interviewed, tested and recommended design candidates.
- Worked with environment artists to develop visual languages to support the game design.
Cornell University, College of Arts & Science, Ithaca, NY
Bachelor of Arts in Economics, Asian American Studies Concentration, May 1998
IGDA
BAFTA Best Action & Adventure Nominee
http://*****/awards/video-games/nominations/?year=2007