Social Vr Users
We are looking for multiple active vr users from japan.
This is a 90-minutes interview via video chat and vr. Please respond with a few brief statements as to your relevance in this space.
1. In what kind of activity/activities do you use vr avatar?
2. What type/brand of vr headset do you use?
3. In the past 3 months, how often do you use your vr equipment?
4. Do you participate in shared activities using your vr headset?
+102 Other Responses
We are looking to speak with multiple consultants in the us who has a strong knowledge of mobile six degrees of freedom (6dof) headsets and it's company’s use of virtual reality (vr).
"virtual reality (vr) provides a computer-generated 3d environment (including both computer graphics and 360-degree video) that surrounds a user and responds to an individual's actions naturally, usually through immersive head-mounted displays. Gesture recognition or handheld controllers provide hand and body tracking, and haptic (or touch-sensitive) feedback may be incorporated. Room-based systems provide a 3d experience while moving around large areas or can be used with multiple participants."
this is for a paid 1-hour web based interview. Kindly respond to the questions below as to your relevance in this space:
how knowledgeable are you about mobile six degrees of freedom (6dof) headsets?
A. Not at all knowledgeable
b. Not very knowledgeable
c. Somewhat knowledgeable
d. Very knowledgeable+239 Other Responses
Vr Tech Adoption For Smb
We are looking to speak with multiple it professionals who are responsible for the evaluation, adoption, and/or management of vr devices in their organization. Desired perspective is that organizations have adopted vr for internal use cases.
This is for a paid 1-hour web-based interview. Kindly respond to the questions below as to your relevance in this space:
which type(s) of vr headsets are you using?
A. Standalone 3dof mobile vr headset (3 degrees of freedom; good for stationary content)
b. Standalone 6dof mobile vr headset (6 degrees of freedom; interactive, wireless headset)
c. Smartphone vr headset (e.G., requires a smartphone inside the headset)
d. Pc-tethered vr headset (6 degrees of freedom, requires a connection to high power computer)
+335 Other Responses
Virtual Reality, Augmented Reality, Mixed Reality
Looking for virtual reality/augmented reality/mixed reality developers involved in software development related to vr/ar headsets, i.E., software enabling operations related to optics, motion sensing, eye tracking, haptics, firmware, etc.
- 8+ years of experience in this domain
- knowledge about different types of developers present in the vr, ar, or mr ecosystem+4 Other Responses